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Devlog
Super-early-pre-alpha V 0.1.5
January 18, 2019
by
Atlas Games Studio
Hey again everyone! Wow, it's been a stretch since 0.1.4. I promise a lot of love (and code) went into this update. I haven't pushed the new story content, but that should make it into the next build...
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Super-early-pre-alpha V 0.1.4
August 29, 2018
by
Atlas Games Studio
Hey all, thanks for playing v0.1.3! With each update, I'm seeing increased post views and downloads. It's a great feeling and I want to thank everyone who's taking the time to read these and give the...
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Super-early-pre-alpha V 0.1.3
July 14, 2018
by
Atlas Games Studio
1
Hey all, thanks for playing v0.1.2.1! I'm continuing to see some decent download stats with each release, which is really encouraging 😊 Feel free to join our Discord and our community ! Here's...
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Super-early-pre-alpha V 0.1.2.1
May 19, 2018
by
Atlas Games Studio
Thanks for playing v0.1.2! A lot of people downloaded and that's super helpful :D Here's the major changes in 0.1.2.1: Fixed some melee hit detection issues in combat (If you still notice any, please...
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Super-early-pre-alpha V 0.1.2
May 03, 2018
by
Atlas Games Studio
1
0.1.1 brought some good feedback with it. Here's the major changes in 0.1.2: Added ability to Sprint Fixed gamepad nav in most(all?) menus Added initial skill tree (3 skills, only Magic branch) Let en...
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Super-early-pre-alpha V 0.1.1
April 10, 2018
by
Atlas Games Studio
Received some good feedback on the initial concept. Here's roughly what was fixed/changed since then: Fixed inventory screens opening separately Fixed camera falling below map Adjusted loudness of wat...
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